I don't really have enough technical insight to properly raise this as an issue on Godot's GitHub, but I've recently started experiencing a very frustrating issue and I was wondering if anyone else has experienced it.
For some reason, Godot has started forgetting that one of my key scenes (Player Actor) has a script on it, no matter how many times I save this scene, as soon as I reload the project the script is no longer attached and I need to set everything up again just for that session before it's all forgotten again on next load.
I have made absolutely sure the project and its contents are not read-only.
This problem briefly went away when I saved the scene again under a new name, but it has just reoccurred, and I suspect this will only become more aggravating should the project get any bigger.
I appreciate this could be my hardware's fault, but as it's this particular scene that keeps malfunctioning under numerous different names, I wonder if the issue is coming from elsewhere.
Has anyone else experienced this?