Godot how to update the light map after changing the environment?

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:bust_in_silhouette: Asked By roma

Godot how to update the light map after changing the environment? I made a game with the change of day and night, but after changing the light and color of the sky, everything is dark in the game, as if the sky is black but it is blue. I suspect that all this is due to the fact that the light map needs to be updated, but I don’t know how to do it