Hi so I was following this tutorial by BornCG for how to make a simple dodge and collect 3D game. I was also doing a bit of freestylin' so I changed the visuals a bit to fit my liking. I say this because I wanted to figure out how to make the camera stop moving at certain points. When you reach any corners, left, right and bottom you would see this empty space and I personally don't want that, but I also want my camera to follow the player
If you fellas could help me out, I'd be happy