Clipped camera 3D stops rendering 3d enviroment exept sky at certain positions.

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By JuanitoPereyra

Normally my game looks like this:
Normal render
But at random positions it stops rendering everything, and it only shows the sky and all the 2D stuff.
Bugged camera
removing the enviroment makes it look like this,
Without world enviroment
It doesnt happens at the same points and angles. And it even happens if i select the camera icon from the editor to free the camera.
Why is it?