Transparent background on iOS

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:bust_in_silhouette: Asked By cucu

Hi guys!

I made an iOS plugin that adds a UIView to the rootViewController. After that I send it to the back so it can be behind the render view of Godot.
My problem is that I can’t set the Godot view to transparent.

  1. Per Pixel Transparency is enabled and allowed.
  2. In _ready I call get_tree().get_root().set_transparent_background(true)

On macOS, the window has the transparency I want but it’s not working on my iPhone.

I tried to set the background color of the first subview (GodotKeyboardInputView) to clear with no success.

Thanks for your help!