Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | TanTheCoder |
In one scene:
func _on_AnimationPlayer_animation_finished(anim_name):
print("OVER")
emit_signal("PlrCrazy")
get_tree().change_scene("res://Main.tscn")
Player:
func handleCrazy():
print("end")
$CrazyAffect.emitting = true
print($CrazyAffect.emitting)
ready function for player:
eel.connect("PlrCrazy", self, "handleCrazy")
- Is Animation Player connected ? Does its receiving function print
OVER
? - Is
ee1
correct reference to it ? - Doesn’t changing scene replace all connected nodes ?
Inces | 2023-02-12 06:59