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+1 vote

Hello Godot Community,

I am wondering if there's a way for Godot to save 3D models as readable files for other software (Blender, ...) ? And if so how ? All i can find is about how to import such files.

To explain further, I would like to try to make parametrical shapes/elements with Godot and then export them to other softwares (Blender, 3D Printing, ...).

Thanks for your help !


Godot version 3.5.1 or older
in Engine by (13 points)

1 Answer

+1 vote

Project > Tools > Export GLTF

by (1,957 points)
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