Make Local - how does it work when combined with 'Editable Children'

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:bust_in_silhouette: Asked By godot_user_369

Id like to have some documentation on how Make Local works. I have an existing project that makes heavy use of Editable Children for instanced scenes. But when I try to make those editable children ‘local’,it retains added nodes, but seems to lose drag-and-drop resources. Id like to see some docs or even the source code to see how it works.