0 votes

I have tried a few things - changing the material properties, process_material properties and so far I can modulate the colour of the whole emitter's vertices, but not on a per particle basis.

I will keep exploring but I wanted to ask in case I am missing something simple. I only have a couple of weeks of godot tinkering so far.

Any help much appreciated!

Godot version 4.0 rc1
in Engine by (14 points)

1 Answer

0 votes

You may need to get into shader code and assign color in regards with individual particle variables like INSTANCE_CUSTOM, NUMBER, or INDEX.

by (8,099 points)
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