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Asked By | abelgutierrez99 |
Hi,
I have a function that calculates the positions of all the tiles and stores them into a list, that is returned. However, I would like to use the tiles positions as long as they are generated, without the need of a big array.
Take this simple Python code:
def my_generator(n):
# initialize counter
value = 0
# loop until counter is less than n
while value < n:
# produce the current value of the counter
yield value
# increment the counter
value += 1
# iterate over the generator object produced by my_generator
for value in my_generator(3):
# print each value produced by generator
print(value)
Extrated from here.
As you can see, I can access to the values as they are calculated. I was wondering if there is something similar in GDScript 2.0. I found the await
keyword, but I can’t access the variable of interest in the process, only the final value.