I have a
Characterbody2D parent, with a
MultiplayerSynchronizer child. I would like to synchronize :velocity of the parent. When I click
Add property to sync, I don't see it there:
I tried specifying the property manually, but it doesn't sync. The same is true with Characterbody3d.
Is this a bug in the engine that I should isolate and report or can I synchronize only some of the parameters (which)?