Godot 4.0 keeps freezing on everything !

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:bust_in_silhouette: Asked By sbhnP

I’v downloaded

Godot_v4.0-stable_mono_linux_x86_64

i can’t do anything with it
it crushes everywhere , when i’m making a project … when i’m clicking on menu buttons …

i lunch it with this command on Ubuntu 22.04.2 LTS

./Godot_v4.0-stable_mono_linux.x86_64 -d 2>&1 | tee errlog.txt

errlog.txt file:

Godot Engine v4.0.stable.mono.official.92bee43ad - https://godotengine.org
OpenGL API 4.5 (Core Profile) Mesa 22.2.5 - Compatibility - Using Device: AMD - STONEY (stoney, LLVM 15.0.6, DRM 3.47, 5.19.0-32-generic)
 
Editing project: /home/sobhan/New Game Project
Godot Engine v4.0.stable.mono.official.92bee43ad - https://godotengine.org
OpenGL API 4.5 (Core Profile) Mesa 22.2.5 - Compatibility - Using Device: AMD - STONEY (stoney, LLVM 15.0.6, DRM 3.47, 5.19.0-32-generic)
 
WARNING: Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported.
     at: _editor_init (modules/gltf/register_types.cpp:70)

in this example i create a project and after that i click on run button it freezes
sometimes it stuck on importing assets or resources ,so i won’t have a chance to even click on run button

btw Godot v3.5.1 works fine in my system