I need help with Godot 4.0's new networking nodes.

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:bust_in_silhouette: Asked By aNamee

I love Godot 4.0’s new networking node.
I have almost gotten it setup but there is a bug.
The host can move just fine but the client will not move on the server.
The client can see where the server is but will move down and to the right with no control. Could someone please help me.
I am following Godot’s official tutorial.
You can see my project here.