How to set a custom value for the tensor of inertia of a RigidBody3D

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:bust_in_silhouette: Asked By Perococco

I could not find any method on RidigBody3D to set the tensor of inertia. There are one to retrieve the inverse of this tensor (with get_inverse_inertia_tensor) and one to set the value of the inertia on the principal axis (but not the full tensor).