Is this a bug? Or did I do something wrong?
I would happily open an issue on their github, but they already have 7000+ open issues…
I don’t see the images
Kirito | 2023-03-11 22:29
I’m sorry, it was working for me.
I changed the hosting website.
I also changed the content, because I was wrong about the alpha channel, it’s actually blur all the time.
Okay so it seems it’s not possible to do it anymore in the visual shaders with Godot 4, I haven’t found how to do.
The only way that worked is to create a textual shader and add filter_nearest like the following: