0 votes

I am trying to render a scene using voxels (specifically a grid of billboarded squares that inherit their color from the nearest mesh) but I have no real experience with shaders and couldn't find any resources about how to achieve this online. any advice, starting points, or existing shaders I can work from?

Godot version 4.0.stable.official
in Engine by (25 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.