Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Narasima |
Hi, I have been working on a simple car simulation which shows some physics stuff. Everything with simulation is fine. but when I wanted to call the scene in different scene and change it and scale it down a bit it broke everything(Collisions). Also the rotation affects the gravity. So I want to know how can I avoid that and treat it like a image or interactable video to be precise.
rotate camera not scene?
Moreus | 2023-03-21 10:31
Hey I am kinda new to this so can you elaborate a bit more! I would really appreciate it.
Narasima | 2023-03-21 12:32
Add Camera2D, turn off Ignore Rotation, control you camera Transform and Zoom via script or use RemoteTransform2D.
Moreus | 2023-03-22 08:35