This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I'm trying to create a menu using the Menu Button node. I cannot figure out how to use getpopup().connect because it gives me the error: 'Invalid argument for "connect": argument 2 should be "Callable" but is "res//GDScripts/MenuButton.gd"'

Godot version 4.0
in Engine by (12 points)

1 Answer

+1 vote
func _ready():
    get_popup().connect("id_pressed", _on_id_pressed)

func _on_id_pressed():
    # do amazing
    pass

Or:

get_popup().connect("id_pressed", func(): print("id_pressed!"))

https://docs.godotengine.org/en/stable/classes/class_callable.html#callable

by (1,406 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.