Light2D mask isn't masking a scene

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:bust_in_silhouette: Asked By Manako

I have several scenes that I use as menus in my game. I have the scenes as nodes in my main scene. I want them to have a flicker effect when opening, I figured I could use a mask for this since I’ve had success with masks in other parts of the project. The problem I’m getting is that even though I have set the visibility layer of the scene to 2 and have set the cull layer of the mask also to 2, the scenes are entirely unaffected by the mask. the rest of the main scene was affected by it until I changed the cull layer, so I know the mask is working correctly. Any help is appreciated, thanks!