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Asked By | navett52 |
I have two nodes, powers
which can power an object, and powerable
which is something that can be powered. I have created nodes that have these power-type nodes as children. pressure_plate
which is able to power powerable
objects and door
which is something that is able to be powered.
A powerable
needs to know what things may power it, so it has an exported array that accepts powers
nodes. I have put the pressure plate and door in the same scene, and need to assign the powers
node of the pressure plate to the powerable
node of the door, but I seemingly cannot do this. I have tried setting editable children
on both nodes, doesn’t work. I have tried making both instances local, which also doesn’t work.
Attached is a screenshot that shows the editable children
scenario and it looks like I should be able to select the NanoPowers2D
node (my powers
node), but when I double click it I get no errors, it looks like it should work, but the element of the array stays empty.