Is there a way to use iOS Health-kit in Godot?

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:bust_in_silhouette: Asked By nadiavi

I am trying to make a lifestyle app that will require information about steps, activity e.t.c. I saw that there were other iOS plugins available for Godot (ARkit, AppStore…) but not the Health kit.
So I was wondering if there was a way to use Health-kit plugin in Godot 4, or if I can add it and modify the script when compiling in Xcode?