Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | cmdrsteel |
How do I use a sprite to tell Godot I wish to mask part of another sprite? For Godot 3, we had Light2d
. It had the mode option Mask
. This did exactly what I wanted. However this option is no longer available in Godot 4, it is now just Add
, Subtract
, and Blend
, and none of those options work for what I want. Any tips?