Opengl es3 or vulkan for mobile games

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:bust_in_silhouette: Asked By munja95

Hi guys,
I want to create some mobile games in Godot, but I read rendering priorities post :confused:
and I am not sure what to do. Should I stay with godot, or use unity instead?
I am not sure how opengles3 is supported by android devices, I checked android statistics (Panel de distribución  |  Desarrolladores de Android  |  Android Developers) but I heard that too many devices don’t have full support of opengl es3 :confused:
So, if someone is making games for mobile devices, could he/she tell me how opengl es3 works on android devices?