This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

Hi guys,
I want to create some mobile games in Godot, but I read rendering priorities post :/
and I am not sure what to do. Should I stay with godot, or use unity instead?
I am not sure how opengles3 is supported by android devices, I checked android statistics ( but I heard that too many devices don't have full support of opengl es3 :/
So, if someone is making games for mobile devices, could he/she tell me how opengl es3 works on android devices?

Godot version 4
in Engine by (29 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.