Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | astraf | |
Old Version | Published before Godot 3 was released. |
Above an Image of my current scene, with the Tilemap configured pretty simple.
As you can see,
- I have not been able to fix the red edges of the entities or Nodes in the scene,
- and I cant stack them up , to make it appear like a higher wall.
I am sure both things can be fixed easily. Please tell me if you have a fix , thanks:
Slastraf
I think this is mentionned in the documentation: http://docs.godotengine.org/en/latest/learning/workflow/assets/managing_image_files.html#alpha-blending
Zylann | 2017-05-26 17:21
I have read this and dont understand it / dont find any settings for anything ?
astraf | 2017-05-26 17:27