How do you mask 3d lights?

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:bust_in_silhouette: Asked By travis_foo
:warning: Old Version Published before Godot 3 was released.

Hi there,

I was wondering how to make a visible object ignore a particular light, similar to the culling mask in Unity.

Thanks,
Travis

:bust_in_silhouette: Reply From: KRL

Only writing custom material shader on your own helps you right now as far as i know.