how to use exclude polygons 2d

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:bust_in_silhouette: Asked By xdrenal

Hi, this might be a stupid question but I made two collisions, one being a cone made with a collision polygon and a circle from a collision shape. How can I use exclude_polygons_2d to cut the cone of an edge of a circle?

I’ve attempted using it but I don’t seem to know how to get a Pool Vector 2 array from the circle collision shape.

Thanks!