My sprites get distorted

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Naneless

Sprites are 64x64, viewport is 1280x720

Sprite distortions in-game: Screenshot by Lightshot
In viewport seems normal: Screenshot by Lightshot
But when zoomed out: Screenshot by Lightshot

Something similar happens to tiles, they are 64x64: Screenshot by Lightshot
And also, borders of the tiles are changing: Screenshot by Lightshot

Original sprites: Screenshot by Lightshot
Tiles: Screenshot by Lightshot

How do i fix this?

This is a known issue (this example uses ColorRects, not tiles, but the principle is the same). Fine 1-3 px detail gets crushed/distorted when the user zooms. Technically I think it can also happen with images that aren’t finely detailed if the zoom gets too extreme. I’m not aware of a way for you to fix this, sorry.

DDoop | 2023-05-15 18:22