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Asked By | PopeRigby |
I’m trying to make a projectile bullet, but I’m having some trouble having the front of the bullet pointing along my firing vector.
I tried calling look_at(self.global_position + my_vector)
when the bullet is instanced, but it ends up with the top of my bullet pointing up, instead of the firing vector intersecting my bullet’s z-axis.
The bullet scene:
How the bullet looks when it’s fired: