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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Maximm |
So sort of a weird question but is there a way to return a value in a function without exiting the function. I know that ‘return’ is a way to do that, but I don’t think there’s a way to make it not exit the function.
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Reply From: |
rakkarage |
func modifyValue(ref value):
value += 10
var myValue = 5
modifyValue(myValue)
print(myValue) # Output: 15
Thanks! This was surprisingly simpler than I thought
Maximm | 2023-05-18 21:05
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Reply From: |
godot_dev_ |
You could also use signals to accomplish something similar to what @rakkarage is suggesting in their answer, as follows:
#yourscript.gd
signal incremented
func _ready():
connect("incremented",self,"_on_incremented")
#this function increments a value and prints it
func printerIncrement(arg1):
var arg2 = arg1 +1
emit_signal("incremented",arg2)
print(str(arg2))
func _on_incremented(arg3):
#do some work on the incremented value
#this emulates the value being returned
#without exiting the printerIncrement function
pass