Godot 4 : Camera3D crashes Android device

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Coenster

I have a simple scene it only contains a WorldEnvironment, DirectionalLight3D and a Camera3D.

When trying to run this on my Android device(Samsung Note8) the phone crashes and restarts right after the splash screen(Godot logo). When I delete the Camera3D and re export the app seems to work, it shows the splash screen and then display grey(because no camera) and the phone does not crash.

Anyone else experienced this? Any what to make it work?