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Asked By | Snesio_cat |
Hey all!
When using Godot 4 I have a problem with 2D textures when moving the camera. It’s a little hard to describe because I’m not an English native so I included a video showing the effect, as well as a Virustotal check for your safety.
It is most clearly seen on the Godot logo image and it only happens to the side I am moving towards. I have tried countless things I thought where solutions, like turning on GPU pixelsnap options and using a custom shader (link below) but nothing works.
I am using a Steamdeck with the default SteamOS
I hope I included all necessary info and I thank all who try to help me in advance, if something is missing or unclear please tell me.
Please don’t mind the plagerised graphics they are only for testing.