Good morning everyone,
Whenever I focus a LineEdit Control node in Godot and write some value, I expect it to stop being focused whenever I click outside (kinda logic). But it simply does not work.
So for example, I write an input lets say
Hello and then I click outside and press 'v' multiple times. The result is the LineEdit gets filled up like
I know there is that option
deselect_on_focus_loss_enabled but it does not help.
Did anyone has this issue?