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Asked By | waitingforgodotfan |
Hi there, I have a animation of an object exploding into a bunch of peices. I did this by cell fracturing the object I wanted to explode in blender and running a rigid body simulation of it exploding. I baked the simulation into a bunch of keyframes and then exported everything as a .glb file. All the pieces that the thing explodes into are separate objects and all the animations are separate, but I need them to all play at the same time. I do not know how to do this, I am the story and art guy in a two person project. At the recommendation of the other person working on the project with me, I have tried to add all the animations together using the animation tree nodes, but for some reason they get very far away. Help.