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Asked By | kisis |
So I’ve ran against a frustrating problem.
Whenever I open my project and test my game (launching it with Godot), a specific directory inside my resources files is duplicated (to be precise, it is the “Scenes” directory), but with a lowercase name : “scenes”.
When I open the duplicated directory with an external program, it just opens the initial directory.
Because I have some scripts with class_names, this causes compile error the second time I try to test my game inside Godot, throwing an “hides a global script class” bug.
Whenever I quit Godot and go back, the duplicated directory has disappeared.
Do anyone have a thought on this ?