Why do my animations only play in the animation player but not the animation tree (3D)?

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:bust_in_silhouette: Asked By Cogan

I have a setup with an animation tree. When I try to play animations through the animation player, it works fine. The animations don’t even do anything through the animation tree, though. It just plays the RESET animation. The animation tree is active, by the way.

:bust_in_silhouette: Reply From: Cogan

I figured it out. I had to delete the RESET track.

That doesn’t sound right, maybe you didn’t have the correct configuration for the AnimationTree, having a RESET track is very useful and should’t interfere with the AnimationTree playing. What Tree Root did you use?
I recommend reading Using AnimationTree — Godot Engine (stable) documentation in English if you didn’t, even though it could contain more detailed examples.

clotet | 2023-05-27 08:03

Ok so I just remade the RESET track and now it’s working fine for some reason. I honestly have no idea what happened, but it isn’t happening anymore so I guess the issue is resolved. My tree root is an AnimationNodeBlendTree.

Cogan | 2023-05-28 06:01