**how to move RigidBody3D with CharacterBody3D**

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:bust_in_silhouette: Asked By 171717vin171717

I want the ball (or any RigidBody3D object) to bounce off the character. This works in Godot 3 but not in Godot 4. Is there any other way than putting these lines of code after move_and_slide(): Reddit - Dive into anything