Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | pablolizardo | |
Old Version | Published before Godot 3 was released. |
Hi everyone, everytime I try to import big images ( width greater than 4000px) I get some artifacts in the image. I try even converting them to png using the godot importer
Limit on mobile devices is 4096, not sure if is a limitation of GLES2 too, Godot 2 supports textures up to that size.
eons | 2017-06-09 15:59
Are you sure it is due to the size? Cut your image in 4 parts and see if they work as expected.
rredesigns | 2017-06-12 02:22