The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

Hello
I have a problem when i use texture repeating in sprite after i hit the button play project it look like this
enter image description here

and in the workspace look like this can you help me to solve this issue i'm using Godotv2.1.3-stablex11 thanks
enter image description here

in Engine by (12 points)
edited by

This is vague. Say what you want to happen. You have a problem with texture repeating, what is it about texture repeating that is causing problems?

Looks like a problem which I saw in another question.

So here's just a guess:

Check the scaling/stretch in your preferences/display. It should be set to "2D" and not "viewport".

Dear the problem is when i use bg texture and make it repeatable by using region in sprite param the texture or the picture become stretched like this pic: enter image description here

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.