The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

Is this possible? And if so, do I have to code it in or is it just a few clicks?


in Engine by (164 points)

What prevents you from adding two Sprite nodes to your scene?

1 Answer

+4 votes
Best answer

In 2D, sprites are drawn in the same order in which they appear in the scene tree. So if you have this:

- Sprite1
- Sprite2

Then Sprite2 will be on top of Sprite1.

If Sprite1 is a child of Sprite2, you can check the Behind Parent option in the inspector for Sprite1.

Finally, if no other solution work, you can adjust the Z property.

by (29,360 points)
selected by

Thanks for the answer

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.