Hi,
how can I create instances of Scenes or for example the TestCube when using a function that is run by another thread?
When I try to create an instance from a threaded function, the thread never finishes and stays active forever.
Here is a quick example (commenting out the line var testcube = TestCube.new() makes the script run without problems)
extends Node
var thread1 = Thread.new()
var thread2 = Thread.new()
func _ready():
print("starting thread")
thread1.start(self, "threadedFunction1")
thread2.start(self, "threadedFunction2")
print("waiting to finish")
thread1.wait_to_finish()
thread2.wait_to_finish()
print("finished")
func threadedFunction1(var data):
print("load testcube")
var testcube = TestCube.new()
call_deferred("done1")
func threadedFunction2(var data):
print("doing something else")
call_deferred("done2")
func done1():
print("thread1 done")
func done2():
print("thread2 done")
Thanks.