Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | yeeshu06 | |
Old Version | Published before Godot 3 was released. |
Hi I was following the build system to include new modules in the executable, hence to run the game using source files. I am wanting to deploy on phone (android).
Now the game works etc on pc, but when i generate an apk or run it through the engine, it crashes. Any help? Thanks
[modules\libmodules.android.debug.armv7.neon.a] The filename or extension is too long scons: building terminated because of errors.
This is what comes up, when i try build the debug and release system. When i check in the source files…this file doesn’t exist…so i dont know whats happening… Thanks
yeeshu06 | 2017-08-17 12:05