Here I am. Once again. Asking a kind of different question.
I have no idea how to make this freaking box move. In my scene. I am trying to make this sokoban game work, but if I can't make this box move, then I am not going to make it.
I tried making the box node a RigidBody2D and setting the default gravity to (0,0) in the physics properties. That should avoid making it fall to the ground. But I can't make the player push it. It will just block the way of the player like a regular static body.
Screenshot of the level: