There is a form to parse and load a glft file by script?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Julio Campagnolo
:warning: Old Version Published before Godot 3 was released.

I’m working on a project that requires load .glft files outside the godot res:/ tree, in a location set by the user. There is a form to load, using scripts, to load the file and create the mesh or I will have to program my own glft parser?