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I have a 2D fragment shader that I want to be applied over every image that gets used in a scene or project. How can I make the shader be always applied over everything (or every image) in the scene? I tried applying my shader on the root node but that doesn't seem to work. Am I missing something?

Thanks in advance for any help; My heartfelt appreciation always!

in Engine by (89 points)
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enter image description here

doesn't this work for you?

Thank you! This works! The caveat is I need to keep setting Use Parent for nested nodes, however your solution is definitely better than manually pointing to a shader file everywhere.

1 Answer

+2 votes
Best answer

enter image description here

use Use Parent property for it.

take it from comment.

by (9,800 points)
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