Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | timeofdeath12 | |
Old Version | Published before Godot 3 was released. |
Hello. So I’m trap in a problem where I want an AI (psycho) that by the time he is in aggressive mode he runs toward the player and if the psycho passed by another psycho who’s in idle, that idle psycho will become aggressive.
There’s an easier way where to create multiple enemies with different names but it’s not efficient