Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | rustyStriker | |
Old Version | Published before Godot 3 was released. |
I want to make a responsive area that can be changed for a short duration by using a spell, my question is can I remove/subtract a part of a collision shape 2d with another collision shape 2d or through code, in order to make a temporary pit in the ground?