Suppose we have a button in scene A. When we press this button, scene A is freed and scene B is loaded. Further suppose that scene B has a button in the same position as scene A. When pressing button in scene A multiple times, first click frees scene A and loads scene B. Remaining clicks are processed just after the scene B is loaded. That means that the button in scene B is pressed.
How to prevent this?
I know that after the first click I can show up panel (e.g. with label "loading..") that will stop all the events. But is there another way to do this? Way without placing new node to scene. Ideally is there a project or button setting that can prevent this?