Since I got an error like this please let me know a bit:
Invalid call. Nonexistent function 'set_fixed_process' in base 'KinematicBody2D'()
It's on the line:
set_fixed_process(true)
func _ready():
set_fixed_process(true)
func _fixed_process(delta):
var x = get_pos().x
var y = get_pos().y
var dir = 0
if Input.is_action_pressed("ui_left"):
dir = -1
if Input.is_action_pressed("ui_right"):
dir = 1
var move = Vector2(dir*speed*delta,0)
set_pos(get_pos()+move)