This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I'm trying to get the size (height and width) of an orthogonal camera bounds in world coordinates (3D mode). Is there any way to get this? Picture of the bounds

in Engine by (63 points)

1 Answer

+2 votes
Best answer

Isn't it camera.get_size() ? It gives you the height. Then I guess you multiply the height by the aspect ratio to get the width.

by (29,510 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.