Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | stubbsy345 | |
Old Version | Published before Godot 3 was released. |
I am doing some code in the eval() function of the javascript singleton. Within there I have a long JSON being sent in a HTTP request. When intercepting the request. It seems that my HTTP body (the json) has been cut off half way through?
The only thing I can think of is that the eval function is cutting off the JSON string.