Is there a limit to character count in eval() function.

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:bust_in_silhouette: Asked By stubbsy345
:warning: Old Version Published before Godot 3 was released.

I am doing some code in the eval() function of the javascript singleton. Within there I have a long JSON being sent in a HTTP request. When intercepting the request. It seems that my HTTP body (the json) has been cut off half way through?

The only thing I can think of is that the eval function is cutting off the JSON string.